This particular topic has many different branches. One of the things that pagans encounter when they either have questions or need guidance is to be told that they should do a journey to talk with their deity/ancestor/spirit guide. It is good, well-meaning advice but not overly helpful. When we first enter this path we do not often know how to do these things. Early on in our reconstructed neo-paganism there was very little written down to help the new seeker and we floundered through various traditions trying to find something that would fit into our modern mindsets. Today we have all sorts of blogs, groups, pdf booklets, and YouTube videos to show us “how-to.”
I will say here that the plethora of material available to the modern seeker is both a blessing and a curse. With the open access that is allowed on the internet you have to really do your research to determine who is genuine and who is full of shite. Sometimes it is a very fine line and the newer people will not have the same bull-pucky detectors that those of us who have been around the bend a few times possess. I am not an expert in this area, though I have performed many journeys (both guided and solitary) for people. My post here is not about declaring that my way is the right way but instead to help you know what type of journey experience you are looking for and then sending you out to find what works for you.
So, what is a “journey”? Allow me to be really vague and say that it depends on the person inquiring. There are meditations, journeys, and trances to note a few of the main terms that may come across your search feed. Let’s start with some basic definitions of these three terms:
- Meditations – to spend time in quiet thought for religious purposes or relaxation (Merriam-Webster Dictionary)
- To put in basic pagan terminology this would be your quiet prayer times.
- Sometimes these can go “deeper” and be both guided or unguided.
- There is not always a visual place or cue.
- There is generally not a goal to “go somewhere” but rather allow yourself to just relax and be where you are needed.
- Sometimes the meditator will “hear” someone talking to them, other times not. It isn’t a requirement either way.
- This is your basic connection to the cosmos as a whole.
- Journey – an act of traveling from one place to another (Merriam-Webster Dictionary)
- This is a more focused form of meditation. For our purposes in paganism this would be a mental journey rather than a physical one.
- Most journeys include the idea of “going somewhere.” You may seek to go to Asgard, Helheim, Delphi, or Hadrian’s wall.
- Basically you have a destination that you are actively seeking.
- Journeys can be guided or not. If you have not experienced a full journey before I do not recommend doing this alone the first time.
- While on a journey the person can experience this altered perception of where they are and still know what is going on around them in the mundane world.
- This is an important point! If you become so immersed in the journey location that you cannot sense where your body is or connect to the mundane world on your own you are no longer journeying, but trancing, and hopefully you have a spotter waiting for you to help.
- Journeys have a definitive start and stop point.
- The best way to work through a journey experience is to have some sort of background noise. This can be chanting, drumming, the burning of incense, nature sounds, or even an egg timer. (yep, modern day paganism to the rescue!) These are your cues to start or stop the journey. They give you something to actively maintain a connection to while traveling. Through practice you can train your brain, and spirit, to recognize when these things “run out” and be able to set yourself back within the mundane world. This is an act of mental discipline that EVERYONE has to learn.
- Journeys can be light or deep depending on the purpose behind them.
- You don’t always meet who you expect on a journey.
- Sometimes you are meant to meet someone else rather than the one you are seeking. This is okay. Don’t be disappointed if you are trying to seek out Odin but meet up with Thor instead. There is probably a reason for that and you will discover it another time. Experience the journey for what it is and learn what is needed.
- You don’t always reach your intended destination on a journey.
- Just because you are trying to reach Alfheim doesn’t mean you will get there. You may find yourself in Jotunheim instead. There is generally a reason for this (up to and including not taking the left at Albuquerque).
- Having a destination is great. Actually getting there is a different ballgame.
- We all want to have that transcendental moment where we stand at the doors of Valhalla and meet the Einherjar and Valkyries. Most likely you will be lucky to meet a dwarf in an open field. Do not expect to immediately go wherever you want. There will be a huge learning curve and most likely waystations along the path to ensure you will be at your best when it IS time to go hang out where the cool kids are. Also, you may not be welcome in all of those places. Walking this path means you earn your place. Even when it comes to the other realms.
- Trance – a sleeplike state (as of deep hypnosis) usually characterized by partly suspended animation with diminished or absent sensory and motor activity (Merriam-Webster Dictionary)
- This is a much deeper journey. ALWAYS HAVE A SPOTTER!
- Seriously, don’t do this by yourself.
- Trancework can be deeply rewarding and personal. It can also be scary as shit, especially if you are not fully prepared. I do not advise performing heavy tranceworkings without someone near that can help you get back if needed.
- Trancework is much like journeywork except that you do not often have the connection to something in the mundane world that will anchor you.
- You are often “gone” and cannot interact with those left behind.
- All of the points within the definition of Journey can be applied to trancework with the addition of the intensity of the experience.
- This type of work is VERY draining. It is not to be taken on by the faint of heart nor by the undisciplined.
- NEVER drink alcohol prior to or for at least 6-8 hours after intense trancework.
- When you are on the other side of the “veil” that world is as real as this one is and you experience it just as intimately.
- Trancework is often the route taken by those performing Seiðr, Spæ, and general oracle work.
- The practitioner will often let go of their hold in this world counting on a spotter to be able to bring them back.
- You can lose moments or even hours in this state in the blink of an eye.
- Some people lump astral projection into this category.
- The practitioner will often let go of their hold in this world counting on a spotter to be able to bring them back.
- This is a much deeper journey. ALWAYS HAVE A SPOTTER!
As you can see these definitions have a lot of blurred lines. They are also pretty simplistic in comparison to the full effect each of these experiences can have on the practitioner. I suppose the best piece of advice I can give you is this: KNOW YOUR LIMITS! Don’t try to take on an intense trance if you have trouble meditating. The average person has no clue how attempting these are going to affect them personally. Start small and be smart. Do your best to read up on techniques and have someone willing to be there with you just in case. Adding these to your practices can help you build a much stronger base for your beliefs. It won’t happen overnight so stick with it and accept the failures as just another step towards success.
BTW, it was well over a year after I first started trying to meditate before I had a full-on experience so don’t worry that you are doing it wrong if it takes a while. 😉